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Old May 15, 2008, 06:24 AM // 06:24   #1
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Default Ranger/Ele Builds

I wasnt sure where else to post this because I dont really know whether I want this to work for PvP or PvE, but I'm looking for help for a team build I'm considering. I'm thinking about making a team of Ranger/Elementalists that each utilize a different element.


Fire Ranger

Mark of Rodgort
Volley/Barrage(E)
Glowing Gaze
Lightning Reflexes/Whirling Defense
Conjure Flame - with a Fiery Bow of course
Troll Unguent
Charm Animal
Heal as One(E)/Comfort Animal


Earth Ranger - with Ebon Bow and 2-3 Earthbound Insignias on chest, legs and possibly head

Stone Striker
Stoneflesh Aura
Barrage(E)/Volley/Sundering Shot/Point Blank Shot
Dragon's Stomp/Shockwave (E)
Troll Unguent
Lightning Reflexes/Whirling Defense
Ward Against Melee
Rez Sig


Air Ranger - with Shocking bow

Conjure Lightning
Glimmering Mark (E)
Shell Shock
Lightning Orb
Barrage(E)/Volley
Body Shot
Whirling Defense/Lightning Reflexes
Troll Unguent


Water Ranger - with Icy Bow

Conjure Frost
Armor of Frost/Frigid Armor/Armor of Mist
Vapor Blade
Blurred Vision
Deep Freeze/Ice Spikes
Troll Unguent
Rez Sig
Barrage(E)/Screaming Shot


Also I'm looking for ways to incorporate other skills into the builds for more damage, or versatility such as:

Savage Shot
Favorable Winds
Distracting Shot
Rapid Fire


And how effective would it be to try and include pets in builds such as these??


ANY and all constructive suggestions would be appreciated!
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Old May 15, 2008, 06:35 AM // 06:35   #2
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None of them are effective except for Fire Ranger.

Earth - leave tanking to elementalists, warriors or dervishes. Rangers are a no-no. Oh, and 25 energy + exhaustion is also a no-no. 15 energy ward too.

Air - okay, SOME synergy. But you'd be better off using volley + ebon dust aura. Harder to remove, easier to work. Don't use long-casting spells, even if they have synergy with body shot. Why 2 skills to Cracked Armor?

Water - :O you want to be elementalist? Then be one...

Less ele spells, more ranger stuff. Distracting Shot/Savage Shot is almost a MUST on any ranger bar, rez, Natural Stride too.
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Old May 15, 2008, 06:53 AM // 06:53   #3
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[QUOTE=konohasfinest]I wasnt sure where else to post this because I dont really know whether I want this to work for PvP or PvE, but I'm looking for help for a team build I'm considering. I'm thinking about making a team of Ranger/Elementalists that each utilize a different element.[quote]
original idea, that I must tell you. however the builds themselves are pretty lacking. using the different elements is fine, but try to decide what you want your team to be. I assume you're talking about yourself with 3 other Ranger humans/heroes. what is this build for? I assume casual PvE... also what are the rest of the party? NM or HM? Vanquishing or something else?
so anyway, here are some general questions about what you're trying to achieve in all those 4 rangers, than I will comment about each specific build.
you're trying to make a unique B/P group? cause that seems to be the only reasonable explanation for all these Barrage/volley and pets.
if going for a unique B/P than you're wasting a lot of efficiency as the usual Orders Necro wont work cause you do elemental damage.
or do you just think Barrage is the only viable Ranger elite for a DPS build? if that's the case than I'd suggest you check out Glass Arrows, could serve you better.
also for any non B/P build pets are pretty much a waste, you could use your skills much more efficiently...
also you seem to be using way too many spells on your rangers, remember that Expertise works on pretty much everything BESIDES spells... so why load your rangers up with so many of them...?
none of your builds have any interrupts, and all are RANGERS Distracting Shot is like the best skill in the game! and you are completely ignoring it
also with 4 Rangers some spirits would really fit nicely...
so anyway, for the specific builds.


Quote:
Fire Ranger

Mark of Rodgort
Volley/Barrage(E)
Glowing Gaze
Lightning Reflexes/Whirling Defense
Conjure Flame - with a Fiery Bow of course
Troll Unguent
Charm Animal
Heal as One(E)/Comfort Animal
Mark of Rodgort is questionable, especially since this ranger is the ONLY(?) source of fire damage.
look at my general comments above.

Quote:
Earth Ranger - with Ebon Bow and 2-3 Earthbound Insignias on chest, legs and possibly head

Stone Striker
Stoneflesh Aura
Barrage(E)/Volley/Sundering Shot/Point Blank Shot
Dragon's Stomp/Shockwave (E)
Troll Unguent
Lightning Reflexes/Whirling Defense
Ward Against Melee
Rez Sig
trying to make a Ranger Terra Tank here
very very bad idea! Ranger doesnt have the mana pool of the Elementalist nor the superior e-management the E/Mes combo offers! and again Expertise works on anything BUT spells! get rid of all these spells...
if you want an "Earth Ranger" your best bet would be R/D with Ebon Dust Aura+Volley...
also since you wont be using Stone Striker(or at least really shouldnt) take out those Earthbound Insignias, they're completely useless on a ranger...


Quote:
Air Ranger - with Shocking bow

Conjure Lightning
Glimmering Mark (E)
Shell Shock
Lightning Orb
Barrage(E)/Volley
Body Shot
Whirling Defense/Lightning Reflexes
Troll Unguent
no res on this character?
Glimmering Mark Ranger is somewhat viable, not that great though. however it would require good energy management, or at least not wasting as much energy as your build does...
also if you use Barrage over Glimmering Mark what would you replace it with?
also reffer to my comments above about spells...

Quote:
Water Ranger - with Icy Bow

Conjure Frost
Armor of Frost/Frigid Armor/Armor of Mist
Vapor Blade
Blurred Vision
Deep Freeze/Ice Spikes
Troll Unguent
Rez Sig
Barrage(E)/Screaming Shot
reffer to my comments above about spells.
1 thing you could do with a "Water Ranger" is to use Ward against Harm as your elite and than Volley instead of Barrage. that way you offer your Rangers even more protection, especially since they're most likely to be bunched up together anyway...

Quote:
Also I'm looking for ways to incorporate other skills into the builds for more damage, or versatility such as:

Savage Shot
Favorable Winds
Distracting Shot
Rapid Fire


And how effective would it be to try and include pets in builds such as these??


ANY and all constructive suggestions would be appreciated!
finally you're making some sense here too bad those 4 skills arent anywhere in your current builds
Distracting Shot and perhaps Savage Shot should be in all your builds.
Favourable Winds should be on 1 Ranger, you could find more useful spirits such as Winnowing, Frozen Soils, etc to fit on the rest.
Rapid Fire is a good preparation, so if you're not using Barrage(which cancels preparations) you might as well take that. you could also take Read the Wind to add more damage on non Barrage builds.
as for the pets, reffer to my comments above
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Old May 15, 2008, 07:26 AM // 07:26   #4
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Hey thanks a lot! That was very helpful. I'll get to work on these builds and then post again later. I had my doubts about the water and earth builds in particular to begin with, but I thought I'd give it a try anyway, after actually using the earth build in game, I realized the problems with Dragon's Stomp in particular. I was really looking for a way to have decent knockdown w/o having to use fire. I really wanted the advantages of each element to mesh well with the Ranger's abilities. I'll keep working on it. As for when/where I was planning to use the builds, I'm not completely sure yet. I was thinking AB initially just because it's 4 of us. But we tend to do a lot of PvE as well...

And the other 3 rangers are friends of mine that are currently trying to lvl up so we can actually try this out sometime soon.

As far as pets go, I only added them in b/c the person using fire LOVES her pet and likes being a beastmaster
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Old May 15, 2008, 07:32 AM // 07:32   #5
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Quote:
Originally Posted by konohasfinest
Fire Ranger

Mark of Rodgort
Volley/Barrage(E)
Glowing Gaze
Lightning Reflexes/Whirling Defense
Conjure Flame - with a Fiery Bow of course
Troll Unguent
Charm Animal
Heal as One(E)/Comfort Animal
What is Charm and Comfort animal doing for you there? Nothing is the answer. Get rid and use more useful skills like Savage and Distracting.


Quote:
Originally Posted by konohasfinest
Earth Ranger - with Ebon Bow and 2-3 Earthbound Insignias on chest, legs and possibly head

Stone Striker
Stoneflesh Aura
Barrage(E)/Volley/Sundering Shot/Point Blank Shot
Dragon's Stomp/Shockwave (E)
Troll Unguent
Lightning Reflexes/Whirling Defense
Ward Against Melee
Rez Sig
I lol'd at Dragon's Stomp especially. Rangers should not try to be like Elementalists. One more time for emphasis, people. Rangers should not try to be like Elementalists. Ok, let's pull this apart.
1. Stone Striker and Stoneflesh Aura. You're not a tank, don't try to act like one.
2. Leave the Ele spells alone. Dragon's Stomp is the most lulz spell in there, but Shockwave is also a no-no, as is Ward Against Melee. Kai Ying is aloud to use Ward Against Melee, leave it to the Pros. <3 Kai.
3. You have no Distracting Shot.
4. What's the point of Barrage? It does absolutely nothing for you in that build, unlike the Fiery build, so you should look into another elite. By that I don't mean an Elite Elementalist spell.
5. There is no real need to using an Ebon Bow for this build, well, unless you're fighting a lot of Warriors. It's not like there's a Conjure Earth. Gogo Vampiric.

Quote:
Originally Posted by konohasfinest
Air Ranger - with Shocking bow

Conjure Lightning
Glimmering Mark (E)
Shell Shock
Lightning Orb
Barrage(E)/Volley
Body Shot
Whirling Defense/Lightning Reflexes
Troll Unguent
No point to Lightning Orb. It's expensive, it's another Freaking SPELL you don't need, and the Cracked Armor is dished out by [[Shell Shock]. Glimmering Mark would be good if it lasted longer in my opinion, but until then, it's a no-go skill in my opinion.

Quote:
Originally Posted by konohasfinest
Water Ranger - with Icy Bow

Conjure Frost
Armor of Frost/Frigid Armor/Armor of Mist
Vapor Blade
Blurred Vision
Deep Freeze/Ice Spikes
Troll Unguent
Rez Sig
Barrage(E)/Screaming Shot
I lol'd at Deep Freeze especially. Rangers should not try to be like Elementalists. One more time for emphasis, people. Rangers should not try to be like Elementalists. Leave the spells alone.


Ok, a general note.

When you strip most of those builds of all the badness, you're generally left with just a Conjure and Troll Unguent. Barrage isn't really a good skill and is sort of surpassed by Volley in many situations now. Barrage strips you of preparations so you lose out on some nice bonus effects on your arrows. Just about every ranger build should include Distracting Shot.
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Old May 15, 2008, 07:55 AM // 07:55   #6
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konohasfinest I usually just run a “Conjure Prepared Shot” Build, Prepared shot(E), Distracting shot, savage shot, Kindle Arrow, Conjure Flame, Troll Urgent, Natural stride and a Rez sig with My Fire Magic at about 8. It works quite well and dose a fair amount of damage.


Conjure Prepared Shot: OgYUowLiz8O52HjqJ2YL8N/aBA

Just some thing I thought you might want to try.
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Old May 15, 2008, 08:18 AM // 08:18   #7
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Quote:
Originally Posted by Celestial Beaver
Barrage isn't really a good skill and is sort of surpassed by Volley in many situations now. Barrage strips you of preparations so you lose out on some nice bonus effects on your arrows.
Volley strips preparations too.

Quote:
Just about every ranger build should include Distracting Shot.
Agreed.
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Old May 17, 2008, 11:37 PM // 23:37   #8
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If you want to make a R/E, stick with something like an Air Conjure Spiker.

Glass arrows/Conjure/Dual Shot/Savage and a few other and you have a decent spike for a ranger.
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